Wednesday 24 July 2013

Before Mean Removal



After Mean Removal



Create new Android Project
Project Name: PlayingwithBitmaps
Build Target: Android 2.3.3   //or greater than that
Application Name: PlayingwithBitmaps
Package Name: com.hamad.playingwithbitmaps
Create Activity: Main
Min SDK: 10 // or greater than that


  1.create main layout:
  • One image view to display the image.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#000000"
    android:id="@+id/rlMain" >

    <ImageView
        android:id="@+id/imViewAndroid"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_centerInParent="true"
        android:src="@drawable/beautiful" />

</RelativeLayout>

 2. code of main activity:

package com.shaikhhamadali.blogspot.playingwithbitmaps;

import android.os.Bundle;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.widget.ImageView;

public class Main extends Activity {
 ImageView imViewAndroid;
 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  imViewAndroid = (ImageView) findViewById(R.id.imViewAndroid);
  imViewAndroid.setImageBitmap(doMeanRemoval(BitmapFactory.decodeResource(getResources(), R.drawable.car)));
 }
 public Bitmap doMeanRemoval(Bitmap src) {
  // set Mean Removal configuration
  double[][] MeanRemovalConfig = new double[][] {
    { -1 , -1, -1 },
    { -1 ,  9, -1 },
    { -1 , -1, -1 }
  };
  //create convolution matrix instance
  ConvolutionMatrix convMatrix = new ConvolutionMatrix(3);
  //apply configuration
  convMatrix.applyConfig(MeanRemovalConfig);
  // set weight of factor and offset
  convMatrix.Factor = 1;
  convMatrix.Offset = 0;
  return ConvolutionMatrix.computeConvolution3x3(src, convMatrix);
 }}


- code of ConvolutionMatrix Class:

package com.shaikhhamadali.blogspot.playingwithbitmaps;

import android.graphics.Bitmap;
import android.graphics.Color;

public class ConvolutionMatrix {
  public static final int SIZE = 3;
  
     public double[][] Matrix;
     public double Factor = 1;
     public double Offset = 1;
  
    //Constructor with argument of size
     public ConvolutionMatrix(int size) {
         Matrix = new double[size][size];
     }
  
     public void setAll(double value) {
         for (int x = 0; x < SIZE; ++x) {
             for (int y = 0; y < SIZE; ++y) {
                 Matrix[x][y] = value;
             }
         }
     }
  
     public void applyConfig(double[][] config) {
         for(int x = 0; x < SIZE; ++x) {
             for(int y = 0; y < SIZE; ++y) {
                 Matrix[x][y] = config[x][y];
             }
         }
     }
  
     public static Bitmap computeConvolution3x3(Bitmap src, ConvolutionMatrix matrix) {
         int width = src.getWidth();
         int height = src.getHeight();
         Bitmap result = Bitmap.createBitmap(width, height, src.getConfig());
  
         int A, R, G, B;
         int sumR, sumG, sumB;
         int[][] pixels = new int[SIZE][SIZE];
  
         for(int y = 0; y < height - 2; ++y) {
             for(int x = 0; x < width - 2; ++x) {
  
                 // get pixel matrix
                 for(int i = 0; i < SIZE; ++i) {
                     for(int j = 0; j < SIZE; ++j) {
                         pixels[i][j] = src.getPixel(x + i, y + j);
                     }
                 }
  
                 // get alpha of center pixel
                 A = Color.alpha(pixels[1][1]);
  
                 // init color sum
                 sumR = sumG = sumB = 0;
  
                 // get sum of RGB on matrix
                 for(int i = 0; i < SIZE; ++i) {
                     for(int j = 0; j < SIZE; ++j) {
                         sumR += (Color.red(pixels[i][j]) * matrix.Matrix[i][j]);
                         sumG += (Color.green(pixels[i][j]) * matrix.Matrix[i][j]);
                         sumB += (Color.blue(pixels[i][j]) * matrix.Matrix[i][j]);
                     }
                 }
  
                 // get final Red
                 R = (int)(sumR / matrix.Factor + matrix.Offset);
                 if(R < 0) { R = 0; }
                 else if(R > 255) { R = 255; }
  
                 // get final Green
                 G = (int)(sumG / matrix.Factor + matrix.Offset);
                 if(G < 0) { G = 0; }
                 else if(G > 255) { G = 255; }
  
                 // get final Blue
                 B = (int)(sumB / matrix.Factor + matrix.Offset);
                 if(B < 0) { B = 0; }
                 else if(B > 255) { B = 255; }
  
                 // apply new pixel
                 result.setPixel(x + 1, y + 1, Color.argb(A, R, G, B));
             }
         }
  
         // final image
         return result;
     }
 }

  3. note that:
  • For better understanding please refer to my previous post:convolution matrix
  • With the help of this,doMeanRemoval() method you can apply Mean Removal Effect on image on click,on action_down etc.
  4. conclusion:
  • Some deep information about mean removal effect .
  • Know how to apply mean removal effect on image bitmap from drawables.
  5. About the post:

The applied matrix is:[ -1 | -1 | -1 ][ -1 | 9 | -1 ][ -1 | -1 | -1 ]The factor is 1 and offset is 0.
  •  The code seems to explain itself due to comments, and is very easy to understand.
  •  Don’t mind to write a comment whatever you like to ask, to know,to suggest or recommend.
  •  Hope you enjoy it!

6. Source Code:
        you can download the source code here

Cheers,
Hamad Ali Shaikh